

I made a simple javascript level geometry viewer that will let you view the level geometry data. * 0x50 */ u32 unk50_rom_offset_to_compressed_data * 0x4C */ u32 unk4C_rom_offset_to_compressed_data * 0x3C */ u32 rom_offset_to_channel_ci4_texture * 0x20 */ u32 rom_offset_to_compressed_level_data_end * 0x1C */ u32 rom_offset_to_compressed_level_data_start * 0x0C */ s16 tv_channel_img_id // Used in hub areas. The discussion on the current game is done on the Hack64 discord server under the #rotm channel.įor easy collaboration, we are using HackMD to update files online in real time.įeel free to post your own notes on the game in a reply to this thread. The wiki article for the game itself can be found here: More details can be found on the main wiki article: We are specifically hacking the North American version of the game. For August 2019, the bot has chosen the game "Gex 3: Deep Cover Gecko". Where a bot will randomly pick a Nintendo 64 game that has little to no hacking notes or tools, and then we will spend a month trying to figure out how it works. ROM of the Month (RotM) is a month-long event in the Hack64 discord server. This thread is dedicated to notes, files, and tools created for August 2019's RotM.
